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lcdproc/server/screen.c
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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "../shared/debug.h"
#include "drivers/lcd.h"
#include "clients.h"
#include "client_data.h"
#include "widget.h"
#include "screenlist.h"
#include "screen.h"
screen *
screen_create ()
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{
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screen *s;
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s = malloc (sizeof (screen));
if (!s) {
fprintf (stderr, "screen_create: Error allocating new screen\n");
return NULL;
}
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s->id = NULL;
s->name = NULL;
s->priority = 128;
// TODO: Make the screen duration configurable!
s->duration = 32;
s->heartbeat = 1;
s->wid = lcd.wid;
s->hgt = lcd.hgt;
s->parent = NULL;
s->widgets = NULL;
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s->widgets = LL_new ();
if (!s->widgets) {
fprintf (stderr, "screen_create: Error allocating widget list\n");
return NULL;
}
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return s;
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}
int
screen_destroy (screen * s)
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{
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widget *w;
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if (!s)
return -1;
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LL_Rewind (s->widgets);
do {
// Free a widget...
w = LL_Get (s->widgets);
widget_destroy (w);
} while (LL_Next (s->widgets) == 0);
LL_Destroy (s->widgets);
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if (s->id)
free (s->id);
if (s->name)
free (s->name);
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free (s);
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return 0;
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}
screen *
screen_find (client * c, char *id)
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{
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screen *s;
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if (!c)
return NULL;
if (!id)
return NULL;
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debug ("client_find_screen(%s)\n", id);
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LL_Rewind (c->data->screenlist);
do {
s = LL_Get (c->data->screenlist);
if ((s) && (0 == strcmp (s->id, id))) {
debug ("client_find_screen: Found %s\n", id);
return s;
}
} while (LL_Next (c->data->screenlist) == 0);
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return NULL;
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}
int
screen_add (client * c, char *id)
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{
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screen *s;
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if (!c)
return -1;
if (!id)
return -1;
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// Make sure this screen doesn't already exist...
s = screen_find (c, id);
if (s) {
return 1;
}
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s = screen_create ();
if (!s) {
fprintf (stderr, "screen_add: Error creating screen\n");
return -1;
}
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s->parent = c;
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s->id = strdup (id);
if (!s->id) {
fprintf (stderr, "screen_add: Error allocating name\n");
return -1;
}
// TODO: Check for errors here?
LL_Push (c->data->screenlist, (void *) s);
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// Now, add it to the screenlist...
if (screenlist_add (s) < 0) {
fprintf (stderr, "screen_add: Error queueing new screen\n");
return -1;
}
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return 0;
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}
int
screen_remove (client * c, char *id)
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{
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screen *s;
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if (!c)
return -1;
if (!id)
return -1;
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// Make sure this screen *does* exist...
s = screen_find (c, id);
if (!s) {
fprintf (stderr, "screen_remove: Error finding screen %s\n", id);
return 1;
}
// TODO: Check for errors here?
LL_Remove (c->data->screenlist, (void *) s);
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// Now, remove it from the screenlist...
if (screenlist_remove_all (s) < 0) {
// Not a serious error..
fprintf (stderr, "screen_remove: Error dequeueing screen\n");
return 0;
}
// TODO: Check for errors here too?
screen_destroy (s);
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return 0;
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}