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lcdproc/server/client_data.h
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#ifndef CLIENT_DATA_H
#define CLIENT_DATA_H
#include "../shared/LL.h"
#define CLIENT_NAME_SIZE 256
typedef struct client_data {
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int ack;
char *name;
// and other stuff... doesn't matter yet
LL *screenlist;
// list of requested keys...
char *client_keys ;
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LL *menulist;
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} client_data;
// sets up an existing (empty) client_data struct
int client_data_init (client_data * d);
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// destroys members of a client's data
int client_data_destroy (client_data * d);
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#endif