Initial import of my Klipper macros, modules and scripts
Macros as they run on the printer (Voron 2.4 + AFC Box Turtle + Blobifier + Beacon + bd_pressure + bdwidth + iHeater), the Klipper modules they need (xy_drift, bdwidth_status, bdpressure_check), MCU firmware update scripts, install.sh with Moonraker update manager support, and READMEs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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# https://github.com/tanaes/whopping_Voron_mods/blob/main/LEDs/Rainbow_Barf_Logo_LED/Code/stealthburner_led_effects_barf.cfg
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# Macros for setting the status leds on the Voron StealthBurner toolhead (or for any neopixel-type leds).
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#
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# You will need to configure a neopixel (or other addressable led, such as dotstar). See
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# https://www.klipper3d.org/Config_Reference.html#neopixel for configuration details.
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#####################################
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# INSTRUCTIONS #
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#####################################
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# How to use all this stuff:
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#
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# 1. Copy this .cfg file into your Klipper config directory and then add [include stealthburner_leds.cfg]
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# to the top of your printer.cfg in order for register the LEDs and macros with Klipper.
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# 2. Define your LEDs by editing [neopixel sb_leds] below and entering the data pin from your control board
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# as well as the color order.
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#
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# Note: RGB and RGBW are different and must be defined explicitly. RGB and RGBW are also not able to
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# be mix-and-matched in the same chain. A separate data line would be needed for proper functioning.
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#
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# RGBW LEDs will have a visible yellow-ish phosphor section to the chip. If your LEDs do not have
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# this yellow portion, you have RGB LEDs.
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#
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# 3. Save your config and restart Klipper.
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#
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# Note: We set RED and BLUE to 1.0 to make it easier for users and supporters to detect
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# misconfigurations or miswiring. The default color format is for Neopixels with a dedicated
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# white LED. On startup, all three SB LEDs should light up.
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#
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# If you get random colors across your LEDs, change the color_order to GRB and restart. Then
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# omit the W for each suggested color_order in the next paragraph.
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#
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# If you get MAGENTA, your color order is correct. If you get CYAN, you need to use RGBW. If
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# you get YELLOW, you need to use BRGW (note that BRG is only supported in the latest Klipper
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# version).
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#
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# 4. Once you have confirmed that the LEDs are set up correctly, you must now decide where you want
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# these macros called up...which means adding them to your existing gcode macros. NOTHING will happen
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# unless you add the STATUS_????? macros to your existing gcode macros.
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#
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# Example: add STATUS_LEVELING to the beginning of your QGL gcode macro, and then add STATUS_READY
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# to the end of it to set the logo LED and nozzle LEDs back to the `ready` state.
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#
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# Example: add STATUS_CLEANING to the beginning of your nozzle-cleaning macro, and then STATUS_READY
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# to the end of it to return the LEDs back to `ready` state.
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#
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# 5. Feel free to change colors of each macro, create new ones if you have a need to. The macros provided below
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# are just an example of what is possible. If you want to try some more complex animations, you will most
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# likely have to use WLED with Moonraker and a small micro-controller (please see the LED thread for help inside
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# of the stealthburner_beta channel on Discord).
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#
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#####################################
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# END INSTRUCTRUCTIONS #
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#####################################
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[neopixel sb_leds]
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pin: nhk:PD3
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# The pin connected to the neopixel. This parameter must be provided.
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chain_count: 10
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# The number of Neopixel chips that are "daisy chained" to the
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# provided pin. The default is 1 (which indicates only a single
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# Neopixel is connected to the pin).
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# color_order: GRB, GRB, GRB, GRB, GRB, GRB, GRB, GRB, GRBW, GRBW
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color_order: GRB, GRB, GRB, GRB, GRB, GRB, GRB, GRB, GRB, GRB
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# Set the pixel order required by the LED hardware. Options are GRB,
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# RGB, GRBW, or RGBW. The default is GRB.
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initial_RED: 1.0
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initial_GREEN: 0.0
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initial_BLUE: 1.0
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initial_WHITE: 0.0
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# Sets the initial LED color of the Neopixel. Each value should be
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# between 0.0 and 1.0. The WHITE option is only available on RGBW
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# LEDs. The default for each color is 0.#
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##########################
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# LED Effects Animations #
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##########################
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##################
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## logo effects ##
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##################
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[led_effect sb_logo_busy]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (1,0,0)
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[led_effect sb_logo_cleaning]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.0, 0.02, 0.5)
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[led_effect sb_logo_calibrating_z]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.0, 0.0, 0.35)
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[led_effect sb_logo_heating]
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leds:
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neopixel:sb_leds (2,3,7,8,6,1)
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autostart: false
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frame_rate: 24
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layers:
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comet 0.3 0 add (1, 0.18, 0)
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[led_effect sb_logo_cooling]
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leds:
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neopixel:sb_leds (2,3,7,8,6,1)
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autostart: false
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frame_rate: 24
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layers:
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comet 0.3 0 add (0, 0, 1)
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[led_effect sb_logo_homing]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.0, 0.6, 0.2)
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[led_effect sb_logo_leveling]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.5, 0.1, 0.4)
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[led_effect sb_logo_meshing]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.2, 1.0, 0.0)
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[led_effect sb_logo_printing]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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gradient 0.3 1 add (0.3, 0.0, 0.0),(0.3, 0.3, 0.0),(0.3, 0.1, 0.0)
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[led_effect sb_logo_standby]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.01, 0.01, 0.01)
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[led_effect sb_logo_part_ready]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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layers:
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breathing 3 1 top (0.0, 1.0, 0.0)
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####################
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## nozzle effects ##
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####################
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[led_effect sb_nozzle_heating]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (9,10)
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layers:
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breathing 3 1 top (1.0, 0.18, 0.0, 0.0)
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[led_effect sb_nozzle_cooling]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (9,10)
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layers:
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breathing 3 1 top (0.0, 0.0, 1.0, 0.1)
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[led_effect sb_nozzle_standby]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (9,10)
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layers:
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breathing 3 1 top (0.6, 0.0, 0.0, 0.0)
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[led_effect sb_nozzle_part_ready]
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autostart: false
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frame_rate: 24
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leds:
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neopixel:sb_leds (9,10)
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layers:
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breathing 3 1 top (0.6, 1.0, 0.0, 0.1)
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#####################
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## all led effects ##
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#####################
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[led_effect sb_critical_error]
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leds:
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neopixel:sb_leds
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layers:
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strobe 1 1.5 add (1.0, 1.0, 1.0)
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breathing 2 0 difference (0.95, 0.0, 0.0)
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static 1 0 top (1.0, 0.0, 0.0)
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autostart: false
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frame_rate: 24
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run_on_error: true
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[led_effect rainbow]
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leds:
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neopixel:sb_leds
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autostart: true
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frame_rate: 24
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layers:
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gradient 0.3 1 add (0.3, 0.0, 0.0),(0.0, 0.3, 0.0),(0.0, 0.0, 0.3)
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#######################
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# LED Effects Statics #
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#######################
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[led_effect set_nozzle_leds]
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leds:
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neopixel:sb_leds (9,10)
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#neopixel:caselight
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autostart: false
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frame_rate: 24
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layers:
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# static 0 0 top (0.0, 0.0, 0.0, 1.0)
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static 0 0 top (1.0, 1.0, 1.0, 1.0)
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[led_effect set_logo_leds]
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leds:
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neopixel:sb_leds (2,1,3,4,5,6,7,8)
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#neopixel:caselight
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autostart: false
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frame_rate: 24
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layers:
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static 0 0 top (1.0, 1.0, 1.0)
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##############
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# The Macros #
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##############
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[gcode_macro _set_logo_leds_off]
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gcode:
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SET_LED_EFFECT EFFECT=set_logo_leds STOP=1
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[gcode_macro _set_logo_leds_on]
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gcode:
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SET_LED_EFFECT EFFECT=set_logo_leds
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[gcode_macro _set_nozzle_leds_on]
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gcode:
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SET_LED_EFFECT EFFECT=set_nozzle_leds
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[gcode_macro _set_nozzle_leds_off]
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gcode:
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SET_LED_EFFECT EFFECT=set_nozzle_leds STOP=1
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# The _status_* macros only stop the toolhead effects (neopixel:sb_leds), so
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# the Box Turtle logo (rainbow_turtle on neopixel:bt_logo) keeps running during
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# prints. _status_off still stops everything; _status_ready starts the logo again.
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[gcode_macro _status_off]
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gcode:
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STOP_LED_EFFECTS
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[gcode_macro _status_ready]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=rainbow
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SET_LED_EFFECT EFFECT=rainbow_turtle
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[gcode_macro _status_part_ready]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_nozzle_part_ready
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SET_LED_EFFECT EFFECT=sb_logo_part_ready
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[gcode_macro _status_busy]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_busy
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_set_nozzle_leds_on
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[gcode_macro _status_heating]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_heating
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SET_LED_EFFECT EFFECT=sb_nozzle_heating
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[gcode_macro _status_cooling]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_cooling
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SET_LED_EFFECT EFFECT=sb_nozzle_cooling
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[gcode_macro _status_leveling]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_leveling
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_set_nozzle_leds_on
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[gcode_macro _status_homing]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_homing
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_set_nozzle_leds_on
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[gcode_macro _status_cleaning]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_cleaning
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_set_nozzle_leds_on
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[gcode_macro _status_meshing]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_meshing
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_set_nozzle_leds_on
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[gcode_macro _status_calibrating_z]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_calibrating_z
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_set_nozzle_leds_on
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[gcode_macro _status_printing]
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gcode:
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STOP_LED_EFFECTS LEDS="neopixel:sb_leds"
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SET_LED_EFFECT EFFECT=sb_logo_printing
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_set_nozzle_leds_on
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