Files
Flipdot-display/src/esp32/display/frames.h
T
mangavalkandClaude Opus 5.5 0411804a2f Add dynamic pages with clock, date, Home Assistant values and fonts
The hardcoded clock is now the built-in dynamic page "Clock". A dynamic page
has a background bitmap per time of day and up to 8 elements (clock, date,
Home Assistant value, text), each with position, alignment, font and overlay.
Pages are drawn on the ESP32, also for the web previews.

- Pages tab in the web UI: page editor with drag and drop, font upload
  (TTF/OTF converted in the browser to the FDF1 dot font format)
- Built-in fonts Small, Normal, Large and Full height (generated by
  tools/make_builtin_fonts.py), built-in bitmaps Pikachu and Pikachu yawning
- Home Assistant values over the REST API (URL and token in the HA tab)
- Settings version 4: evening settings removed (now time slots of the Clock
  page), old records are converted
- HA Mode dropdown lists the dynamic pages and bitmaps

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:43:59 +02:00

41 lines
1.1 KiB
C++

#pragma once
#include "BROSE9323.h"
#include "logic/bitmap_format.h"
#include "logic/display_controller.h"
#include "logic/page_render.h"
// Draws the screens on the flipdot display. Each method sends one complete frame.
class FlipdotFrames : public Frames
{
public:
FlipdotFrames(BROSE9323 &display, PageResources &resources);
// The page set with setDynamicPage(), drawn for this time
void dynamicPage(const LocalTime &time) override;
// "No WiFi" with the time below it
void noWifi(int hour, int minute) override;
// The bitmap set with setPageBitmap()
void page() override;
// The image set with setLiveBitmap()
void live() override;
// Blank, or the bitmap set with setOffBitmap()
void off() override;
void setDynamicPage(const DynamicPage &page);
void setPageBitmap(const uint8_t *bitmap);
void setLiveBitmap(const uint8_t *bitmap);
// nullptr: blank
void setOffBitmap(const uint8_t *bitmap);
private:
BROSE9323 &_display;
PageResources &_resources;
DynamicPage _dynamic;
uint8_t _page[BITMAP_BYTES] = {};
uint8_t _live[BITMAP_BYTES] = {};
uint8_t _off[BITMAP_BYTES] = {}; // all zero: blank
void _drawFullScreen(const uint8_t *bitmap);
};