Files
Flipdot-display/lib/BROSE9323
mangavalkandClaude Opus 5.5 7a28e34380 Fix dense images on the Nano and the off image in slow mode
- Nano: B data is drawn fast enough for the serial line. A hex digit arrives
  every 87 us; with a division and four drawPixel() calls per digit a lit
  digit took about 105 us, so dense frames (all yellow, the panda bitmap)
  overflowed the 64 byte receive buffer: frames not shown or wrong, "Line
  too long", frame check repairs that failed the same way. Now the parser
  counts columns and rows and BROSE9323::drawDots() sets the 4 dots
  (about 20 us).
- ESP32: Power off and the start of the night draw the off image also when
  slow mode had the power off already (it powers on for it, once)
- Tests: drawDots() against drawPixel(), off image in slow mode
- Version 2.19.3

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 00:24:14 +02:00
..
2026-10-17 16:57:31 +02:00

BROSE9323 driver

An Adafruit_GFX driver for Brose flipdot panels, shared by both firmware targets. The constructor is BROSE9323(width, height, panel_width, flip_time_us = 280). This project uses BROSE9323 display(84, 19, 28).

Build modes

Flag Used by Behaviour
(none) Nano Drives the panel through GPIO. Keeps an old and a new frame buffer and flips only the dots that changed.
-D ESPSERIAL ESP32 Holds no buffer. drawPixel, fillScreen, display and setTiming are sent as serial commands to the Stream passed to begin(&Serial).
-D FLIPDOT_PLCC_ADAPTER Nano (optional) Uses the pin mapping of the PLCC adapter board.

The flags are set per environment in platformio.ini through build_flags. Don't #define them in the header.

Notes

  • In direct mode (setDirect(true)) every pixel is flipped right away, without a call to display().
  • setGap(us) adds a pause after each flip pulse, setPulses(n) pulses each changed dot n times. Full redraws (display(true), the first display() after boot) pulse the dots that look unchanged only once.
  • setEffect(effect, ms): how display() shows a frame (RefreshEffect in dot_sequence.h). Anything but EFFECT_INSTANT runs in steps from update(), which must be called often; busy() says whether an effect is running. display(true) is always instant. On the ESP32 these calls become the G, N and E commands.
  • print() maps German umlauts (ÄäÖöÜüß) to the code page 437 glyphs used by the GFX font.
  • On an ATmega168 the old buffer is left out to save RAM. Every display() call then flips all dots.