# Flipdot display: notes for Claude A PlatformIO project with two firmware targets for an 84×19 Brose flipdot clock. See README.md for the overview. ## Layout and build - `platformio.ini` has the environments `nano`, `nano_ota`, `esp32` (OTA to 10.1.1.198), `esp32_usb` (COM11), and the PC test environments `test_nano`, `test_esp32` and `test_driver`. The sources are split with `build_src_filter` (`src/nano/`, `src/esp32/`). - `lib/BROSE9323/` is the shared driver. Its behaviour depends on build flags set in `platformio.ini`, not in the header: - `ESPSERIAL` (ESP32): draw calls become serial commands. - `FLIPDOT_PLCC_ADAPTER` (Nano, optional): alternative pinout. - PlatformIO CLI is not on PATH. Run `~/.platformio/penv/Scripts/pio.exe run` (Git Bash) or `$env:USERPROFILE\.platformio\penv\Scripts\pio.exe run` (PowerShell). - If an ESP32 build fails with `No module named 'intelhex'`, run `~/.platformio/penv/Scripts/python.exe -m pip install intelhex`. - `nano_ota` flashes the Nano over WiFi: `tools/nano_net_upload.py` (STK500v1 over TCP) talks to `NanoFlashBridge` on the ESP32 (port 2323). The uploader first sends `FLASH \n`. The ESP power cycles the Nano (plus an optional reset pulse on `NANO_RESET_PIN`), answers `OK\n`, then passes the bytes through at that baud rate. `--baud=auto` tries 57600 (old ATmegaBOOT, which also starts after a power cycle), then 115200 (Optiboot, which only starts after a reset-pin reset, so it needs `NANO_RESET_PIN`). avrdude 6.3's `net:` port is broken on Windows (`ser_drain()` fails), which is why the uploader is a Python script. The uploader only uses the Python standard library. Test it against a simulated bootloader before changing it. - After any change, build both targets (`pio run`) and run the tests (`pio test -e test_nano -e test_esp32 -e test_driver`). ## Constraints - **Nano RAM is tight** (ATmega328P, 2 KB). The frame buffers are allocated with `calloc`. Avoid `String`, large stack buffers and new globals in Nano code. Put constant data in `PROGMEM`. - The ESP32 talks to the Nano on `Serial2` (owned by `NanoLink`, GPIO 17 TX / GPIO 16 RX). `Serial` (UART0/USB) is free for debug output. Never write debug text to `Serial2`: the Nano runs lines that start with s/S/F/D/P/B/R/T/G/N/E/I/C as commands. - Open hardware TODOs are listed in the README `TODO` section. Update it when one is done. - The README is the overview; the documentation is in `docs/` (web UI, pages, Home Assistant, how it works, wiring, Nano over WiFi, recovery app). Screenshots: `tools/make_webui_screenshots.py` (headless Edge) and `tools/make_page_screenshots.py` write `Pictures/web-ui/` and `Pictures/pages/`; run them again after UI changes. - `src/esp32/secrets.h` holds the real credentials and is gitignored. Never commit it. Add new secrets to `secrets.example.h` as placeholders. - The relay (ESP32 GPIO 13, `LOW` = on) powers both the panels and the Nano. Each time it switches on, the Nano cold-boots and then sends `READY`. `NanoLink::on()` waits for that message, at most `NANO_BOOT_TIMEOUT`. The timeout also covers the case where the Nano's TX isn't wired to the ESP's RX. - `NanoLink::off()` ends `Serial2` and sets its TX pin to input. Otherwise the idle-high TX line powers the Nano through its RX pin. Never send display commands while `NanoLink::isOn()` is false (`DisplayController` takes care of this). - The Nano keeps no state over a power cycle except the flip time in EEPROM. The driver forces a full redraw on the first `display()` after boot (`_force_next`). - Hardware is not available here. Builds can be checked, but runtime behaviour can't. ## Nano serial parser (`src/nano/main.cpp`) - Files: `main.cpp` (setup/loop, refresh), `config.h` (all constants and debug defines), `command_parser.*` (protocol, one method per command), `settings.*` (EEPROM). - Line based and non-blocking: bytes are collected into a 64-character buffer and a command runs when `\n` arrives. Bitmap (`B`) pixel data is the exception. It is drawn while it arrives, so it can be longer than the buffer. Keep `loop()` free of busy-waits. - The driver never blocks while flipping: `display()` only starts a run, `update()` flips dots in slices of about 1 ms (frames, effects, and the periodic dot refresh from `startRefresh()`, which waits while a frame is received or shown). Anything that blocks longer than about 5 ms overflows the 64-byte serial receive buffer; lost bytes shift the rest of a bitmap. That was the "picture moved up" bug. `test_driver` checks the time per `update()` call with a simulated panel. - Flip time is stored in EEPROM as a magic word at address 0 and a `uint16_t` at address 2. Values outside 50–2000 µs are rejected. - The Nano replies `READY` (at boot), `ERR: ...` and `C xxxx` (checksum of its image, for `C`). There is no per-frame acknowledgement: the ESP paces frames by time. `nano_link/nano_monitor` reads the replies and sends `C` after frames; `logic/frame_check` decides (wrong/missing answer or `READY` while on: send the whole image again via `controller.pageChanged()`). Every wait for a reply needs a timeout. - Driver tests: `pio test -e test_driver` runs the real `BROSE9323.cpp` (Nano build) against `test/driver_mocks/` (Arduino, Adafruit GFX, a panel that decodes the pins). - Unit tests: `pio test -e test_nano` runs `test/test_nano/` on the PC with the fakes in `test/mocks/` (Arduino, EEPROM, and a `BROSE9323` that records calls). It needs gcc on PATH (Strawberry Perl provides it at `C:\Strawberry\c\bin`). Add a test for every protocol change. The mocks only implement what the Nano code uses, so extend them when new Arduino or driver functions are called. - The board environments have `test_ignore = *`, so test firmware is never uploaded. Plain `pio test` runs nothing; always pass `-e test_nano -e test_esp32 -e test_driver`. ## ESP32 structure (`src/esp32/`) - Folders: `logic/` (pure C++, no Arduino includes, tested in `test/test_esp32`), `display/` (frames and bitmaps), `nano_link/` (relay, serial, flash bridge), `net/` (WiFi/OTA, Home Assistant). Includes are relative to `src/esp32` (`-I src/esp32`), e.g. `#include "logic/schedule.h"`. - `DisplayController` holds the display logic and only uses the `DisplayPower` and `Frames` interfaces. Put new behaviour there, behind those interfaces, so it stays testable. `logic/` must not include Arduino headers, or `test_esp32` stops building. - All settings are in `config.h`. Keep it free of Arduino types for the same reason. - Frames are only sent when the screen changes. The schedule uses 08:00 as the start of the day on purpose (that is what the old code did, and the README documents it). - Slow mode (`SlowModeSettings`, replaced the late-evening quarter hours) lives in `DisplayController::_slowClock()`: one frame per update minute (`slowModeUpdate()`), power off in between, nothing else drawn (also no page changes). It updates at once after boot, night, the Power switch and live mode; rules with `over_slow_mode` suspend it (`setSlowModeOverride()`, fed from `PageChoice` in `appPageLoop()`). - Home Assistant switches are not optimistic: callbacks must call `sender->setState()`. The unique ids (`FlipDotDisplayPower`, `FlipDotDisplayMode`, `FlipDotDisplayOffImage`, `FlipDotDisplayStopwatch`, `FlipDotDisplaySlowMode`, `FlipDotDisplaySlowModeInterval`, ...) and `HA_DEVICE_ID` must stay the same, or Home Assistant creates new entities. ## Keeping ESP32 OTA alive (most important requirement) - The user never wants to need USB for the ESP32 again. Any change must keep OTA working, also when the new code crashes or hangs. - `system/firmware_guard.cpp` overrides the Arduino core's weak `verifyRollbackLater()` (C linkage) to return true. A new OTA image stays `PENDING_VERIFY` until it has run `FIRMWARE_VALID_TIME` with WiFi. Any restart before that makes the bootloader roll back. Check with `nm` that the strong symbol is linked after toolchain or core updates. - The task watchdog (`WATCHDOG_TIMEOUT_S`) covers `loop()`. ArduinoOTA's `onStart` stops it, because an upload blocks `loop()`. Never block `loop()` for 30 s or longer. - The crash counter lives in `RTC_NOINIT_ATTR` memory. Decisions are in `logic/boot_policy.*` (tested). Safe mode runs only WiFi + OTA. - Keep `otaLoop()` and `firmwareGuardLoop()` at the top of `loop()`, before anything that can return early or block. Keep `firmwareGuardBegin()` first in `setup()`: it holds the power-cycle trigger for the recovery app. - Flash layout `partitions.csv`: factory = recovery app (`src/recovery`, env `recovery`, USB only), ota_0/ota_1 = clock firmware. `esp32_usb` uploads to 0x110000 (`board_upload.offset_address`) so it never overwrites the recovery app. Check with `pio run -e -t envdump` (`ESP32_APP_OFFSET`) after changing upload settings. - The recovery app compiles `esp32/logic/boot_policy.cpp`, `esp32/system/system_store.cpp`, `esp32/system/boot_target.cpp`, `esp32/nano_link/nano_link.cpp`, `esp32/display/status_screen.cpp` and `esp32/display/text.cpp` (see its `build_src_filter`). Keep those free of clock-firmware dependencies. - Status messages (`StatusScreen`) are at most 14 characters per line, 2 lines. The recovery app powers the display off after each message (flipdots keep the image). Both apps share NVS namespace `flipdot`. RTC memory is not shared between the apps (different layouts). - `rebootToRecovery()` selects the factory partition, which erases otadata. The recovery app later selects the clock slot again (`startMainFirmware()`), so the clock firmware is `PENDING_VERIFY` again and must pass the 60 s check, or the bootloader falls back to the recovery app. - The clock firmware still works on the old flash layout (no factory partition): `rebootToRecovery()` returns, and the callers fall back to OTA-only mode or a restart. - Arduino's `esp_app_desc_t` version and date come from the precompiled core, so the clock firmware stores `FIRMWARE_VERSION` per slot in NVS for the recovery page. ## ESP32 web UI - `app.cpp` owns the objects and the actions (settings, page, live mode, restart); `web/web_ui.cpp` is the JSON API (endpoints listed in `web_ui.h`), `web/web_page.h` the single HTML/JS page (raw string literal in PROGMEM). Keep image work in the browser; the ESP32 only handles 418-character hex bitmaps (`logic/bitmap_format.h`, MSB = left dot). - Settings: `logic/settings.h` struct with defaults = original behaviour, stored as an NVS blob with a version (`system/settings_store.cpp`). When the struct changes, bump `VERSION` there (old records then fall back to defaults). Only the current version is read: 2.15.0 converted all old settings, schedules and pages on the device, and 2.15.1 dropped the converters. To keep data over a format change, add a frozen copy of the old layout with a converter (git history before 2.15.1 has examples), and store the converted data only once the firmware is marked good (a rollback can't read it). - Bitmaps on LittleFS in the `spiffs` partition (`/bitmaps/.bin`, 209 bytes). Names are restricted (`validBitmapName`), which also makes them safe in paths and JSON. - Icons (`logic/icon_format.h`, `display/icon_store`, `/icons/.bin`: width, height, rows of (w+7)/8 bytes) are small images that pages use (Image elements, backgrounds at the top left); they are never shown on their own and are not in the page lists or HA dropdowns. Bitmaps, icons and pages share one namespace. `PageResources::background()` tries bitmaps, then icons (expanded at 0,0), so the renderer doesn't know the difference. - LittleFS is slow: listing a directory (`listBitmaps()`, `listPages()`, `storedNames()`) takes about a second with 40 files. Never list per item in a loop. The first icon migration did that, hit the 30 s watchdog and crash-looped into the recovery app; work that touches many files runs in time-boxed steps over several `loop()` passes. - The display mirror comes from the driver's shadow buffer (`BROSE9323::shownPixel`). - Dynamic pages (`logic/page.h`): background per time slot + elements, stored as a versioned binary struct (`display/page_store.cpp`, bump `VERSION` when `DynamicPage` changes). They are drawn only on the ESP32 (`logic/page_render`), also for the web previews, so there is one renderer. Pages and bitmaps share one namespace (checked in `app.cpp`); things a page uses can't be deleted. The page "Clock" replaces the old hardcoded clock (also the default and the HA "Clock" option). `pageStoreBegin()` stores a copy of each built-in page (`logic/builtin_pages`) at boot when none is stored, so it can be edited; the built-in one is the fallback, and deleting the copy resets it. - Pages hold 16 elements (format 7). A `DynamicPage` is about 4 KB: allocate it with `new`, and reset it with `clearPage()`, not `page = DynamicPage()` (a temporary on the 8 KB loop stack). - HA attributes may be paths into lists (`forecast.1.condition`, `net/ha_api`). The forecast comes from the template sensor in `docs/home-assistant.md`. - `examples/home-pages.json` is written by `tools/export_examples.py` from the display. Its PRIVATE map replaces private parts of entity ids; extend it for new pages and check the output. - `ha_api` attribute lookups: cast `char` arrays to `const char *` for ArduinoJson keys. ArduinoJson 7.4 takes a `char[N]` as a literal of length N-1, which never matches (that broke all attributes from 2.9.0 to 2.10.0). - Moving pages: `renderPage()` returns when the page changes next (scroll step, second); `FlipdotFrames` sends those frames as `D1` (no effect) and paces them by the estimated receive and flip time, because the Nano has no acknowledgement. Full screen frames go through `BROSE9323::showBitmap()`: only the changed dots, as two `B` commands over the changed rectangle (`lib/BROSE9323/frame_commands.h`, tested with the Nano parser in `test_nano`). Don't send frames pixel by pixel (`s` commands are 7 characters per dot). Character 127 is the degree sign in page texts and fonts (UTF-8 ° in JSON). - What is shown is decided by `logic/page_selector` (rules > manual pick until the next block > rotating schedule > chosen page) in `appPageLoop()`; `settings.page` is the chosen page (the HA "Mode" dropdown). Schedule and rules are stored in NVS (`system/schedule_store.cpp`, bump `VERSION` when `PageSchedule` changes). Pages used by the schedule or rules can't be deleted. - The ESP32 flash slot is about 90% full (web page and fonts are in flash). Check the size after adding features; the web page could be served gzipped if it gets tight. - Fonts use the "FDF1" format of `logic/font.h`; the web page writes the same format. `logic/builtin_fonts.cpp` is generated: change `tools/make_builtin_fonts.py` and rerun it. - Home Assistant values come from HA's REST API (`net/ha_api`). The HTTP requests run in their own FreeRTOS task (core 0, `haApiBegin()`), one at a time; everything else (entries, watching, values) stays in `loop()`. The task gets copies of what it needs and answers through a queue of plain structs: never share Strings or other state with it, and never wait for it in `loop()`. The web UI's test button polls (`{"pending":true}`). The web server stays in `loop()` on purpose (its handlers touch everything). - Entity ids may contain `{plex_user}` (`expandEntity()` in `logic/page`), filled in by `net/ha_api` with `settings.plex_user` in entity id form (`plexUserSlug()`). - Bitmaps are cached in RAM (`display/bitmap_store`, also missing names): a LittleFS read takes about 100 ms, and pages are drawn for every frame and every web preview. Writes must go through `saveBitmap()`/`deleteBitmap()`, which clear the cache. Long JSON lists are sent in pieces of about 2 KB (`sendPiece()` in `web_ui.cpp`). - Check the page's JavaScript after changes: extract the `