#include "display/frames.h" #include #include #include "config.h" #include "display/text.h" FlipdotFrames::FlipdotFrames(BROSE9323 &display, PageResources &resources) : _display(display), _resources(resources) { } uint32_t FlipdotFrames::dynamicPage(const LocalTime &time, uint32_t now, bool redraw) { uint8_t bitmap[BITMAP_BYTES]; uint32_t wait = renderPage(_dynamic, time, now, _resources, bitmap); bool moving = wait != 0; if (!redraw && memcmp(bitmap, _last_dynamic, BITMAP_BYTES) == 0) return wait; // The Nano has no acknowledgement: wait until it has flipped the dots of this frame, // or the next frame overflows its serial buffer uint32_t busy = _flipMs(bitmap, redraw); _drawFullScreen(bitmap, moving); memcpy(_last_dynamic, bitmap, BITMAP_BYTES); return moving && wait < busy ? busy : wait; } void FlipdotFrames::setDrive(uint16_t flip_time, const DriveSettings &drive) { _dot_us = (uint32_t)drive.pulses * (flip_time + drive.flip_gap); } // About how long the Nano takes to receive and show the bitmap (all: every dot flips) uint32_t FlipdotFrames::_flipMs(const uint8_t *bitmap, bool all) const { uint32_t dots = 0; for (int y = 0; y < BITMAP_HEIGHT; y++) for (int x = 0; x < BITMAP_WIDTH; x++) dots += all || bitmapPixel(bitmap, x, y) != _display.shownPixel(x, y); return FRAME_SEND_TIME + dots * _dot_us / 1000; } void FlipdotFrames::noWifi(int hour, int minute) { char time[6]; snprintf(time, sizeof(time), "%02d:%02d", hour, minute); drawTextLines(_display, "No WiFi", time); _display.display(); } void FlipdotFrames::page() { _drawFullScreen(_page); } void FlipdotFrames::live() { _drawFullScreen(_live); } void FlipdotFrames::off() { _drawFullScreen(_off); } void FlipdotFrames::setDynamicPage(const DynamicPage &page) { _dynamic = page; } void FlipdotFrames::setPageBitmap(const uint8_t *bitmap) { memcpy(_page, bitmap, BITMAP_BYTES); } void FlipdotFrames::setLiveBitmap(const uint8_t *bitmap) { memcpy(_live, bitmap, BITMAP_BYTES); } void FlipdotFrames::setOffBitmap(const uint8_t *bitmap) { if (bitmap) memcpy(_off, bitmap, BITMAP_BYTES); else memset(_off, 0, BITMAP_BYTES); } void FlipdotFrames::_drawFullScreen(const uint8_t *bitmap, bool instant) { _display.fillScreen(0); _display.drawBitmap(0, 0, bitmap, BITMAP_WIDTH, BITMAP_HEIGHT, 1); _display.display(false, instant); }