#pragma once #include "BROSE9323.h" #include "logic/display_controller.h" // Draws the screens on the flipdot display. Each method sends one complete frame. class FlipdotFrames : public Frames { public: explicit FlipdotFrames(BROSE9323 &display); // Pikachu with a thought bubble showing HH:MM (yawning in the evening) void clock(int hour, int minute) override; // Nintendo logo void logo() override; void blank() override; // A line of text, e.g. while connecting void message(const char *text); private: BROSE9323 &_display; };