Public Access
Add a web UI to the clock firmware
- Web UI on port 80: live view of the display, choose the page (clock or a bitmap), bitmaps (list, show, live, edit, delete), draw / image upload with conversion in the browser, live mode, settings, Home Assistant - Live view from a shadow buffer in the BROSE9323 driver (shownPixel) - Settings in NVS with the original behaviour as defaults: schedule times, quarter hours, yawning Pikachu, No WiFi screen, flip time, status LED, Home Assistant broker (restart on change) - Bitmaps on LittleFS; new 320 KB partition, ota slots now 1.31 MB - DisplayController: pages, live mode, settings; app.cpp holds the objects - README for the recovery app; docs for the web UI - Tests: settings, time parsing, bitmap format and names, schedule with settings, pages and live mode (95 total) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,6 +1,7 @@
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#pragma once
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#include "BROSE9323.h"
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#include "logic/bitmap_format.h"
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#include "logic/display_controller.h"
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// Draws the screens on the flipdot display. Each method sends one complete frame.
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@@ -10,13 +11,24 @@ public:
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explicit FlipdotFrames(BROSE9323 &display);
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// Pikachu with a thought bubble showing HH:MM (yawning in the evening)
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void clock(int hour, int minute) override;
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void clock(int hour, int minute, bool evening) override;
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// "No WiFi" with the time below it
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void noWifi(int hour, int minute) override;
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// The bitmap set with setPageBitmap()
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void page() override;
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// The image set with setLiveBitmap()
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void live() override;
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// Nintendo logo
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void logo() override;
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void blank() override;
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void setPageBitmap(const uint8_t *bitmap);
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void setLiveBitmap(const uint8_t *bitmap);
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private:
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BROSE9323 &_display;
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uint8_t _page[BITMAP_BYTES] = {};
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uint8_t _live[BITMAP_BYTES] = {};
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void _drawFullScreen(const uint8_t *bitmap);
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};
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