120 lines
3.1 KiB
C#
120 lines
3.1 KiB
C#
using System;
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using UnityEngine;
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using System.Collections;
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using System.IO.Ports;
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using Random = System.Random;
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public class Serial
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{
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private static Serial instance;
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private int rnd = 0;
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private Serial()
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{
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}
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~Serial()
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{
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serialPort.Close();
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serialPort.Dispose();
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}
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public static Serial Instance
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{
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get
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{
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if (instance == null)
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{
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instance = new Serial();
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}
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return instance;
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}
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}
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public bool enabled = false;
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public SerialPort serialPort;
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public int[] values = new int[18];
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public static string ByteArrayToString(byte[] ba)
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{
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return BitConverter.ToString(ba).Replace("-", " ");
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}
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public void send(int start, int a, int b, int c)
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{
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if (serialPort == null)
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{
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serialPort = new SerialPort(@"\\.\" + "COM4", 250000);
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try
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{
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serialPort.Parity = Parity.Even;
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serialPort.StopBits = StopBits.One;
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serialPort.DataBits = 8;
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serialPort.Open();
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serialPort.DiscardOutBuffer();
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serialPort.DiscardInBuffer();
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System.Threading.Thread.Sleep(1000);
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enabled = true;
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}
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catch
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{
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enabled = false;
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}
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}
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if (enabled)
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{
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values[start] = a;
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values[++start] = b;
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values[++start] = c;
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if (serialPort is SerialPort && start == 17)
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{
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// string send = "s";
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byte[] send = new byte[18+1+2];
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send[18] = 0x00;
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send[19] = 0xfe;
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send[20] = 0xff;
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// send[21] = 0xff;
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// if (rnd == 0)
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// {
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//rnd = 1;
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for (int i = 0; i < 18; i++)
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{
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//string crc = ((i) * (values[i])) + "";
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//send = send + (i).ToString() + "_" + (values[i]).ToString() + "," + crc + "=";
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byte[] intBytes = BitConverter.GetBytes(values[i]);
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if (BitConverter.IsLittleEndian)
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Array.Reverse(intBytes);
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send[i] = intBytes[3];
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send[18] += send[i];
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}
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// Debug.Log(ByteArrayToString(send));
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serialPort.Write(send, 0, 18+1+2);
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serialPort.BaseStream.Flush();
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// }
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// else
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// {
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// rnd = 0;
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// for (int i = 10; i < 18; i++)
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// {
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// string crc = ((i + 3) * (values[i])) + "";
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//
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// send = send + (i + 2).ToString() + "_" + (values[i]).ToString() + "," + crc + "=";
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// }
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//
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// Debug.Log(send);
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// serialPort.Write(send);
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// }
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}
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}
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}
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}
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