menu functionality
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@@ -37,7 +37,6 @@ public class GameMenu extends GameStateInterface
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case GS_GAMEOVER:
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{
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ShowGameOverMenu(canvas);
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SetGameState(GS_MENU_READY, false);
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break;
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}
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}
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@@ -64,6 +63,12 @@ public class GameMenu extends GameStateInterface
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}
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break;
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}
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case GS_GAMEOVER:
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{
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SetGameState(GS_MENU_READY, false);
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canvasView.postInvalidate();
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break;
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}
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}
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}
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@@ -135,7 +140,6 @@ public class GameMenu extends GameStateInterface
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MediaPlayer mp;
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// Load
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private void Load()
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{
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SetGameState(GS_LOADING, false);
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